Artistic Trials

The art we make today will always be seen as our best till the next time we try again. Stumbling in our artistic area is a joyful experience but also a hurtful one. As we tinker and play around with bits and bobs to tweak the tiniest of details, it never seems enough to get to the result we may desire in the end. This was much like when I started out in my 3D career as I tried my hand at character creation. Instead of making a thousand characters, I set out to focus on making one particular character until I had gained enough awareness of the tools available to me to go off and make many more.

Manic (Before and After)

With this mindset, it sparked an urge to explore new areas within the 3D art world and understand what it takes to develop good meaningful characters from their personality to the way they behave on screen. I say all this to let you all be aware that it’s 100% okay to create the same character over and over again but make sure you learn something new in the area you thrive in most each time you put your pencil to the paper.

Doing this will make you a better artist, but it’ll give you the chance to see your progress in real-time.

© Roderick Lukenge

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